We have recently started playing the "Ball Point Game" in some of our informal Agile learning sessions. This is a game played by some scrum trainers. The basic objective of the game is to get as many balls through the team as possible within two minutes. Each ball must be touched at least once by every team member and must end with the same person with whom it began. After two minutes the team is allowed an additional minute to discuss the process and how it could be improved. It is recommended that the game be played a total of five times or sprints. You can learn more about the game in this Scrumology post.
When I was first introduced to the game I wasn't quite sure what Agile concepts I would learn about. Was this about the importance of retrospectives; scrum meetings and communication or scrum of scrums? What I learned were some interesting aspects of all these topics plus, what I think was the real message from the exercise - with experience comes speed and quality, and experience can be injected into the team when done at the right time.
So for those who don't know this game it is very simple and quite fun. A good team building exercise even if you are not practicing Agile. Let's reflect on the four topics I mentioned above and how the ball point game reinforces them:
1. Retrospectives Are Key to Helping the Delivery Team Adjust and Improve
They also give you a point in time to measure your effectiveness as a team. Important if you are interested in improving.
2. Scrum Meetings and Communication Are Part of the Agile's Secret Sauce
It was very evident from my experience. I saw the teams discuss their performance, brainstorm ways to improve and then implement the improvements. Of course this concept extends beyond the 'ball passers' to the whole Agile team including the business users, testers, etc. If you don't have regular interaction across the whole team, the Agile process breaks down very quickly.
3. The "Scrum of Scrums" Is Critical for Large Teams
Our first group was quite large, there were four separate delivery teams and their Scrum Masters met to discuss the 'project' and then collaborated with the smaller teams. While I agree this is important, it begs the question - management in Agile projects? Of course if you read this blog regularly you already knew that for enterprise Agile to be successful you need some good project management.
4. Experience Is Critical to Success
If I go back and look at the video, I notice that before the last sprint the teams get a nudge from an experienced player. In this game's case the nudge is about 'maximizing' resources - and this meant passing two balls at once. This would never have been considered in the earlier sprints but with a little experience to direct the teams they easily adopted the concept and really improved their performance.
A bit of a warning: a good Agile coach will let their team build on their skills and not introduce a 'nudge' too early. I suspect that if we had given the team the "two hands" advice after the first sprint it might have proven less beneficial as the teams had not progressed enough in their working approach to successfully implement this advanced concept. Food for thought.
So, both groups improved their efficiency many times over from the first sprint. In addition, if you would have asked them if they thought they could double their throughput after each sprint they would have been skeptical at best.
And the final lesson: keep an open mind, learn from experience, and be willing to fail - just do it fast and adjust.
If you've played the ball point game, what did you take away from it?