Created on 07 March 2017
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native-audio-plugin

Native Audio Plugin

Stable version 1.0.0 (Compatible with OutSystems 11)
Other versions available for 10
Uploaded on 26 June 2019 by 
native-audio-plugin

Native Audio Plugin

Details
Native Audio playback, aimed at HTML5 gaming and audio applications which require minimum latency, polyphony and concurrency.
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You can see the plugin in action here. For a starting point you can check the Music Pad App here at the forge.


This plugin enables concurrency (multichannel playback), polyphony (multi-voice playback) and minimized latency (via caching) in audio-based applications, by leveraging native audio APIs. Designed for the use in HTML5-based cross-platform games and mobile/hybrid audio applications.


Following the Cordova philosophy, this is a shim for a web audio implementation (on mobile) which is as fast and feature-rich as native mobile APIs. Currently, neither HTML5 Audio nor the more recent Web Audio API offer a cross-platform solution which 1) is fast, 2) supports polyphony, 3) concurrency and 4) maintains a low overhead.

It should be replaced by a standardized W3C solution as soon as such an implementation offers comparable performance across (mobile) devices, which is crucial for HTML5-based games.



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Release notes (1.0.0)
  • Added compatibility for browser and OutSystems Now.
  • Updated version for O11.
Reviews (0)
Category
Device capabilities, Media
Tags
Support options
This asset is not supported by OutSystems. You may use the discussion forums to leave suggestions or obtain best-effort support from the community, including from  who created this asset.
Dependencies
See all 1 dependencies
Application Objects
Native Audio Plugin has 0 AOs.
Team
Compatible with
Version 11
Database:
All
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