[CKEditor.Reactive] Using the CkEditor in block & reusing in screen results in errors
Forge component by Fábio Fantato


We are using the CkEditor inside a web block and reusing the block in screen. Initially on screen load the CkEditor is disabled and on enabling below error is thrown and same happens in the vice-versa scenario i.e CKEditor is enabled and then we are disabling it error is thrown. 

Invalid call of the 'TriggerCkeditorReady' client action of the 'MainFlow.Screen1' since the latter is not currently active. This is likely due to a platform's client action being used as an event handler or in a setTimeout function. Consider removing this call by using the 'On Destroy' event of the screen/block or moving your logic to a global client action. 

In the below post, it was mentioned that this issue is identified and fix will be released soon. Is there any update on this? Could you please let us know.


Thank you.


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