[Native Audio Plugin] Team joining request for Native Audio Plugin

Forge Component
(2)
Published on 26 Jun by Caio Santana Magalhães
2 votes
Published on 26 Jun by Caio Santana Magalhães

Hi Miguel,


I'd like to use your Native Audio plugin in a live presentation that I will be doing next week, in which I will build a game app from scratch.


The regular JavaScript Audio methods have significant delay and that's the exact issue your plugin solves. BUT, since I will be using mostly the browser preview and OutSystems Now, your plugin will not work since it needs Cordova.


For that I found a small JavaScript lib called LowLagAudio which uses some WebKitAudioContext tricks that removes the delay.


https://github.com/kirkjerk/lowLagAudio

https://lowlag.alienbill.com/ (you can test this one on your mobile device)


Instead of having me create a new plugin with this lib, I think it's best for the community to always improve existing Forge components when possible.


So I'd like to join your Native Audio Plugin team so I can upload an updated version which has a fallback mechanism that uses LowLagAudio when not running in an Android/iOS context.


That would be a backwards-compatible update and I will also be providing versions for O10 and O11 as well.


Hope to hear back from you soon.

Thanks!

Solution

Awesome work Caio! And welcome to the team! 

Solution

Thanks! Will upload right away.